Designing The User Interface 3rd Edition by Ben Shneiderman available in Hardcover on , also read synopsis and reviews. Download Citation on ResearchGate | Designing the User Interface (3rd Ed.) | Designing the User Interface is intended primarily for Ben Shneiderman. Designing the User Interface: Strategies for Effective Human-Computer Interaction, 3rd Edition. Ben Shneiderman, University of Maryland. © | Pearson.

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SIGDOC praised the book as one “that took the jargon and mystery out of the field of human-computer interaction” shneiserman attributed the book’s success to “its readability and emphasis on practice as desivning as research.

In revising this best-seller, Ben Shneiderman again provides a complete, current, and authoritative introduction to user-interface design. The user interface is the part of every computer system that determines how people control and operate that system. When the interface is well designed, it is comprehensible, predictable, and controllable; users feel competent, satisfied, and responsible for their actions.

In this book, the author discusses the principles and practices needed to design such effective interaction. Based on 20 years experience, Shneiderman offers readers practical techniques and guidelines for interface design. As a scientist, he also takes great care to discuss underlying issues and to support conclusions with empirical results. Interface designers, software engineers, and product managers will all find here an invaluable resource for creating systems that facilitate rapid learning and performance, yield low error rates, and generate high uuser satisfaction.

Coverage includes the human factors of interactive software with added discussion of diverse user communitiestested methods to develop and assess interfaces, interaction styles like direct manipulation for graphical dfsigning interfacesand interrface considerations effective messages, consistent screen design, appropriate color.

A booksite that accompanies the book with additional information and instructional suport is now available. Shneiderman’s other works include Hypertext Hands-On! He has also published numerous articles on human-computer interaction and is on the editorial board of six scientific journals. Shneiderman regularly organizes and presents live satellite TV broadcasts on User Interface Strategies.

Would you like to tell us about a lower price? If you are a seller for this product, would you like to suggest updates through seller support? Covers human factors of interactive software, tested methods to develop and assess interfaces, interaction styles such as direct manipulation for graphical user interfaces, and design considerations such as effective messages and appropriate color. Read more Read less. Discover Prime Inteeface Box for Kids.

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About Ben Shneiderman

Please try again later. This is more of a syllabus with references than an actual textbook. It’s even a sensible syllabus; if you want an outline of the important topics in contemporary and historical computer user interfaces, Shneiderman’s book will tell you what you need to know.


But the utility of this book is unclear; it’s not intended to teach the reader how to design interfaces, nor does it teach experimental design and evaluation. Verbose, because of the “let me tell you what I’m going to tell you, tell you, tell you what I’ve told you” format favored in this kind of overview. Terse because the “tell you” part is a kind of white-washed summary; as soon as a topic is brought up, several references are trotted out, summarized in one or two lines, and then dismissed.

I wanted more depth, more case studies, and a higher-level vantage point. Despite a short tour of command lines, including natural language text commands, and a 10 page summary of speech recognition and synthesis-based interfaces, “Designing the User Interface” is almost exclusively about contemporary computer graphical user interface design. This is one of those books every serious programmer should have. Instead of being a book about MFC, or a book about programming a specific platform, this book concentrates on the important philosophies and principals behind programming an efficient and well formed user interface.

A book about programming MFC, X-windows is like a book about chess pieces legal moves. This book is just like a book of how to play chess, not the chess tools themselves. Good insight into how to make complex software applications usable. It is also a good look at common mistakes that make good products useless to potential users.

Now in its third printing, this book has served the students and practitioners of user interface designs for almost a generation. The book covers virtually every aspect of HCI and provides a comprehensive set of discussions regarding alternative presentation styles, different types of interaction devices, acceptable response times, windows management strategies, social impacts, and much more.

Those readers familiar with Shneiderman’s work will appreciate the extensive amount of real-world experience with supportive examples that has gone into producing such a book. For me, the most important revisions to this edition are his discussions on information visualization. This book is a staple and a “must have” for those involved with designing user interfaces. I’m using this book in one of my college courses in a computer science master’s program.

This is my third master’s degree, so I’ve been through a lot of books. This book ranks among the worst books I’ve ever come across for any purpose. It gets two stars for the work the publisher put into it. The author apparently didn’t pick up that a book is a user interface too. Is it a reference book? Well, when I try to use it this way, I must search for up to 15 or twenty minutes, either to find many references to the topic, or in order to realize the topic isn’t covered.

So I grade it poor for reference.

Also, most topics are so scattered, you would have to read the book through several times to gain the information editiob, but the book is so unreadable, that shneidernan never get to this point.

Is it a literature review? One could easily confuse the book inteface this as there are hundreds of references to various papers and publications all through the book. Several chapters are written in such a style that it goes from a paragraph from one paper, into a paragraph from another and so on check out p.

By reading any chapter completely you are left with a melange of disparate and unconnected thoughts about many different aspects of user interfaces, most that have nothing much to do with design or with one another. Here the author must be trying to soothe his own insecurity that he has enough knowledge to write a book about UI. Unfortunately, while I believe the author has ample knowledge, he lacks ability in conveying information to a reader. Is it a text book?


Only if the goal is to steer the reader away with the belief that designing user interfaces is too difficult for anyone except the author, who you should hire yser consulting, or for others interfcae have read through hundreds of papers. It’s not even good to go to sleep by, because you just get upset reading it due to the poor and illogical layout. Is it a book to introduce you to design tools?

There is a chapter titled, “Software Tools” but it tries to cover everything briefly, but ends up covering nothing in enough detail to allow you to make a decision on which tool would fill your needs. The book just disgusts me. It is hard to 3rr even two or three pages in a row because the author’s writing style is so cryptic.

Yet in other places it just plain desibning your time, for instance in describing what a menu is for That bit of the text is indicative of the whole book, only it’s probably a little easier to read than most sentences. Here is another snippet from p.

The whole book is just like that. I realize every time I pick up this book, I’m about to waste my time, but I hope I haven’t wasted your time with this review. This book looks more like a collection of references than a real text book.

The author inserts references to other works and papers in such a random ahneiderman repetitive fashion that makes reading the book a real pain deaigning the ass. And then there is drsigning verbosity. Apparently, Mr Shneiderman likes to list items and give examples. And he likes it a lot.

If you make the terrible mistake of reading this book you will navigate through never-ending paragraphs that make circles and circles around the same idea, giving pointless examples of an anyways pretty obvious concept. This book is really bad. It looks like the author just copy-pasted the contents of his course slides and inserted some pretty pictures in the middle.

Overall it’s a great book but the “Object-Action Model” proposed in the book lacks experimental results. May be he can considering desifning that in the next edition. See all 7 reviews. There’s a problem loading this menu right now. Learn more about Amazon Prime.

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